so in the end it. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Anyway you can level up other skill too cause the last two are not a priority. The cost in points to advance. (The slot you just emptyed) That should be it. The expert qualification cost is 590,000 SL. Driving, targeting, range finding and reloading is a must to go for, next would be upgrading crew skills. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 000 GE to maximize crew for airplane. 3 Likes. I just spent a bunch of money on crew skill points for all my crews. Previously, any reloading was based on the following principle: the player could fire all shells. tank driving, targeting, and rangefinding skills. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). 53 "Firestorm" a range of important changes to crew skills will take place. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. War Thunder MMO Action game Gaming. Keen vision is good to level, particularly on the commander. • 3 yr. Pilot, Defensive armament, Logistical services. but I've recently started playing tanks seriously and I'm not sure how to split it. You end up with a kind of priority curve of how you spend your crew experience where you have 4 tiers of priority. It was introduced in Update 1. Everybody of us knows the problem when your gunner is badly wounded (red) and turns the turret with like 1 degree per hour so I thought wouldn't it…Each skill that can be upgraded is detailed more on the crew skills page. Basics. This can help increasing your crews overall performance. 5km(scout module=12. Remove the old vehicle you want to change out. How do you retrain a crew? I'. Now even if you think the SL cost is not high the RP cost is huge. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. but I've recently started playing tanks seriously and I'm not sure how to split it. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. First, I tried this game several years ago, and was not impressed. My personal Discount Code: skill or crew points is an imp. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. War Thunder > General Discussions > Topic Details. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. If it's the same as the earlier gold crew symbol, it just means that you have a shit-ton of crew points that you can spend. Then Ground Crew Skills Then it kind of doesn't matter, I don't think Keen Vision and Awareness are super duper important but neither is vitality. but I've recently started playing tanks seriously and I'm not sure how to split it. Gunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. 8. Agility (crew average): Replaces a knocked out crew member more quickly. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Then the visions for the pilot. Basically it is intended to destroy targets that long- and medium- range air defense systems failed to hit. Or you might misjudge a strafing run and prune a few. Adjustement for other difficulty settings are at the end of the post, I might do. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. I think this could be very useful in War Thunder for skill levels. The others can just come as you go. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The Ace qualification is 950,000 RP. There is another way to develop the crew - buying. Bomber need vitality for its pilot and gunner. pretty much the title. 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to. So what do ya'll recommend?Crew skills . What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. but I've recently started playing tanks seriously and I'm not sure how to split it. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. Unless you bought crew exp for eagles and can max out most of it in one go you want to increase your skills incrementally. Of course there is also the issue of Russian APHE and it's utter bs. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Vitality: Stronger crew. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. Scouts need keen vision but it's certainly not wasted on any ground unit. Sure you can always make adjustements based on player preference, but this should be a pretty good start. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. War Thunder. . Also remember that all Skills in the "Ground Service" Tab are bound to the "Repair Rank" Skill. Best places to target are the middle side of the. พ. . The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. For air specificly just completely ignore the keen eye skill its useless. It should be really clearer I believe. Crew skills won't 100% determine a winner, player skill will matter more. I have a T-72 with driver, gunner and commander, and my question is: if I improve the "loader" or the "radio operator" ability to repair, does it improve the repair speed?pretty much the title. Damage control skills - Reload skills - Leadership - AA skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. the best choice is to focus the acces (use your exp for increase faster as possible the number of. For air specificly just completely ignore the keen eye skill its useless. but I've recently started playing tanks seriously and I'm not sure how to split it. There are 5 crew slots: Driver, Gunner, Loader, CC, Radio Op. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. pretty much the title. . Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. Is it worth? Nope. Repair time (in the hangar). That's not true. S. V-1710 apologist. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle. Adding to that, Targeting is also useful, helps with getting your aim on the target faster (i. Crew skill is part of the pay2progress mode, nothing todo with pay2win. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. experience is shared among all of them, so if you use all your points on ground vehicles you won't be able to use them on aircraft or ships. ago. The only skills you really NEED for a fighter are the G Force Tolerance, Stamina, Vitality & Weapon Maintenance skills. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. ". Visibility for large objects – houses, rocks, hills – is calculated on the server side. The air crew is 8. S. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. 30% is. One of these changes will be to the way in which players can see how skills actually affect their crew. For aircraft you wanna go for G limit and stamina as well as reload/repair speed and rank. ago. I dislike the ability to grant yourself an obscene advantage over players that either don’t have the time, or money to achieve the same experience. Gunner skills and reload are my two go tos. #15 < > Showing 1-15 of 29 comments . By participating in battles, in addition to SL and XP you also receive a crew experience, which can be used to train that crew. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. G-Force - if in fighters expecially, this is among the most important. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. • 5 yr. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. They won't save you against cannons or AA, but might let you take a few MG hits. Tüm ü Tartışmalar Ekran. Better to just be pilot sniped than limp around with no tail control. Would you agree?War Thunder > General Discussions > Topic Details. Playing USSR tanks. Personally, I go for the specialized skill first (reload+leadership, driving+aiming then comms), since they have a big impact on your crew for a low amount of pts. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. CanUPlsUninstall. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. pretty much the title. ago. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. So loosing the match, despite getting a decent result. Today we would like to give you an insight into aircraft crew skills and qualifications. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. . Vitality - you get pilot sniped a lot less. In War Thunder update 1. Gunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. CaptCookbook • 3 yr. hi, i mostly play arcade battles. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). Rudee66 • 8 yr. Hello, I have looked around quite a bit and I can't find any ''crew point allocation guide''. pretty much the title. The rest of the crew do their own thing, but the priority when crew are lost are the Driver and Gunner. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. Currently crew skills and expert/ace crews require lots of gridning to get good. It is great, but it's far from being a priority, prioritize reload. The rest of the crew do their own thing, but the priority when crew are lost are the Driver and Gunner. More crews, more planes to fly, more repairs simultaneously. Another good thing is to improve your crew repair skill and agility because your turret is a very good target for enemy. Main guns don't have an accuracy skill. Outside of a crew of 1 commander only, 100% crew is a fiction. Warpig September 28, 2023, 5:00pm #18. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Most information are written in the crew skill pop-out already, for planes it's 9. The T-80U is an all-round upgrade to the T-80B and one of the most advanced MBTs fielded by the Soviet Union. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. Your hanger, Plane research & Crew slots. ?Keen vision - (Max 1626) This skill affects the pilot’s visual range in the area visible from the cockpit; i. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. Mac. The gunners range-finding skill affects most aspects of range-finding, even when using a coincidence rangefinder on vehicles that are fitted with them. Or you might misjudge a strafing run and prune a few. For all tanks in a nation it would be more than 5 years of constant grind. uncl3mar1k • 3 yr. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. smittywjmj. Expert crew will increase 3 slots to every skill. These don't really play a role in War Thunder and are expendable crew members and replacements. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. so you need 2. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. agility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has. The High Survivability Test Vehicle – Lightweight (HSTV-L) is a light gun system testbed developed in the late 1970s as part of the larger joint U. The expert qualification cost is 590,000 SL. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. Top. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. pretty much the title. First, have a "bomber crew slot". but I've recently started playing tanks seriously and I'm not sure how to split it. And invest on a expert crew. Vitality, weapon maintenance, stamina and G tolerance. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. With the help of skills and qualifications, pilots can adapt the game to their own. As long as you don't plan on using a bomber on that crew slot than there is literally no point in putting your points there. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Let me know if you have any questions in the comments below. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Also, they're god-awful to fly without high crew stats in g-tolerance because it's difficult to bleed speed and high speed turns pull so many g's that untrained crews black out very quickly. Any RP and SL earned during the use of the VS-8 will not be reset after the rental is finished. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Imo, a more experienced player would be able to offset the negative effects of low crew skills in ground battles. Previously, any reloading was based on the following principle: the player could fire all shells. I think it shows up when you can afford to upgrade a certain number of skills, rather than the white symbol that shows up when you can upgrade one. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. • 10 yr. No, aircraft and tanks have two different sets of crew skills. Ghost5422. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. If you hover your cursor over any skill, you'll see its description and bonuses it gives. It provided a good crew experience base layer and now flying out completes the crew training. Dodo_Dud: As the connectivity during vacation was much inferior to home, this points at one major culprit: The net code Gaijin uses to sync stuff. The remaining crew slots are usually for the radio operator and machine gunners. In War Thunder update 1. Remember, crew points are pooled per. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 4) your in game actions, that earn you exp, determine how much crew exp you earn. pretty much the title. RB is 1% of RP into Crew Skills, AB is 3% but even at 3% in AB it's still extremely grindy. 87 votes, 21 comments. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. The first stage would be "Expert" which adds 3 point to every crew skill for the cost of several Silver Lions . Trained crew: Up to 50% vehicle proficiency (each full bar is 10% for that particular skill) Expert crew: Up to 80% vehicle proficiency. Leadership will also slightly improve all crew skills overall. Basically the crew skills that shave off some time and would save me in split-second situations. But keep in mind that expert crew only applies for the tank in the crew slot where you upgraded specifically. Would you agree?Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin…To learn it, a certain crew level needs to be achieved. The game's client simply receives no information about ground vehicles that are completely hidden by large objects or are far enough away. (depending on how you do it) 68468 total crew xp. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). That's pretty. It means you have enough experience to level a crew-skill. Crew Skills Need to Be Removed. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only. Next Japanese. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. More durable pilots! This skill makes your crew die later instead of sooner. If you hover your cursor over any skill, you'll see its description and bonuses it gives. War Thunder — official forum Crew Skills Need to Be Removed. -agility and vitality. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. . Now I'm giving it another shot, and I must say it's pretty amazing. Hopefully I could get some tips on what to max first for the most efficient tank crews. And I don’t regret it. More durable pilots! This skill makes your crew die later instead of sooner. Fighter plane's crews don't need gunner's skills. Army and U. I can see three distinct skill sets: Single-seat fighters and attackers; don’t need ANY of the defensive armament skills; planes with a single gunner, which still have maneuverability, like heavy fighters, some attackersI would think it's pointless to train the driver and gunner as you never want them 2 switching out for anyone elses position. ReplyVision and the other skills that are for each crewman are averaged to reach your actual performance in terms of recrewing, repairing, etc. Not exactly a clear cut answer but, im guessing that raising the "Repair Rank" allows the said vehicle in the crew space to repair without penalties. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. It could change your priority based on what vehicles the crew is typically used for. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. War Thunder. 50 cal. ago. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux. KHAN Jan 5, 2017 @ 1:03pm. So even if you have 2/3/4 crewman, the tank take skills from the 5 of them (2) I think vitality is a common skill and therefore averaged, because all. War Thunder. All are skills you will use in RB. Even more if you consider the confusion with those "gunner" tabs of airplane crews and now the not working crew skills of tank crews! Gojyin. Would you agree?I go over everything from the complicated to the simple, including crew interchangeability to reload speeds. Tank Commander - Leadership Tank Loader - Weapon Reloading Gunner -Targeting and/or Rangefinding Driver -Tank Driving However the first one seems to have a discrepancy with what people think the Leadership does. Note that not all tanks have five crew members. Visability. 87 "Locked On" . Also even on bombers the skills are pretty useless. Spend a bit of time in the test range for whatever gun you are using. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. the cake is a lie. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. The skills make a huge difference. CollanderWT. As you increase skill, the cost for the next levels go up. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. Let's start with the list of skills and how to prioritize them. Thanks for the help!Maximum vitality: 30mm shell rips your gunner, or pilot’s arm off, they will simply heat up a butter knife with a zippo lighter and cauterize the would while taking viagra so that they can use an additional appendage to help with the tasks at hand. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a. Per page: 15 30 50. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. . I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. That and the amounts of gold it will cost you on higher. • 8 mo. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. For instance, the Bf 109 F-4/trop requires repair rank 3. War Thunder features a complex and detailed ‘skill tree’ type library of planes for each playable country. . The HQ-17 air defense system can engage all kinds of modern air targets, including aircraft, helicopter, UAVs, cruise missiles and precision guided munitions. Even vitality, which slightly increases the crew's odds of surviving shrapnel/spalling; it's not often, but occasionally a gunner or driver survives a shot that should have killed them. . Today, I. hi, i mostly play arcade battles. " I am not noticing the skill being put to work. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming. ago. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. ago. 3 (AB/RB/SB). Once a certain crew level is reached with crew upgrades, they can enter "Qualification" to become enhanced to one specific tank. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. Remember to flair. Hey, I would like to know the best skills to distribute crew experience to. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Field repair - it takes a good while to get this 1 going but once you max it out, you are massively reducing the repair time on your tanks. what crew skills shoild i improve first? thank you. . In War Thunder, you’ve got a few skills to add to the crew of the plane that you’re flying. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So a premium plane/tank or a plane with a plane/tank with a talisman would work best. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). . but I can't recommend enough investing in upgrading crew skills with training (via Silver Lions) as soon as you find a regular lineup. 49 "Weapons of Victory" . rolls along the lines of. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Watch out not to hit the tracks or spaced armor plating. Driving, targeting, range finding and reloading is a must to go for, next would be upgrading crew skills. Ace crew: Up to 100% vehicle proficiency. This video is for all skill/experience levels wh. but I've recently started playing tanks seriously and I'm not sure how to split it. Air battles might be just the opposite given things like max G-forces, etc. Qualifications give +3 to all skills for a pretty reasonable SL price in the early tiers. Because the first few points in each crew skill count the same for level as the last ones in each skill, but the first ones cost a lot less money, you can get the crew's level higher, faster, by investing in the gunnery skills even when you aren't using that crew for planes with turrets, and then. There are some things will increase dispersion (ie. Resetting crew-skillpoints, yay or nay? So! I got this Idea yesterday, but in most games where you have a skilltree there is some way you can reset spent points and get them back spendable again. but I've recently started playing tanks seriously and I'm not sure how to split it. Yes, airplanes have Ground Crews = 1 skill bar. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. Vitality. The first level of qualification, "Expert", increases Keen Vision, Awareness, Precision and Fire Accuracy of gunners, Repair and Reload Speed skills by 30; the second level, "Ace" increases these skills by another 20 points. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability.